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G—G NEWSROOM
NEWSROOM
G—G (Generative Generation) launched on 24 March 2026 as an international publication examining how artists use generative systems to produce, circulate, and test contemporary visual work.
The publication covers authorship, form, and critical judgment under computational conditions. Generative practice operates under production realities that did not exist before — and requires evaluative criteria built for those conditions, not borrowed from adjacent mediums. G—G does not cover tools or technology trends. It covers what these systems produce inside artistic practice, and holds that production accountable.
G—G publishes critical essays, artist profiles, visual features, and in-depth interviews. Each format positions the artist's work within a critical frame, not as a portfolio or showcase.
The editorial threshold is decision: artists who can account for what they chose, what they refused, and why the work takes the form it does.
G—G is published in English and operates internationally, with an editorial hub in Milan.
The publication launched with 32 published pieces: 6 critical essays, 6 artist profiles, 16 visual features, and 4 in-depth interviews.
PRESS NOTE
PUBLICATION
G—G
Generative Generation
TYPE
International editorial
publication
LANGUAGE
English
EDITORIAL HUB
Milan, Italy
LAUNCH DATE
24 March, 2026
EDITORIAL POSITION
Asks what authorship means when computational systems enter artistic production. The criterion is decision and structure, not technical facility. We examine generative practice as a distinct artistic condition requiring its own critical frameworks.
KEY FACTS
EDITORIAL FORMATS
◾️ FRAMES
Critical essays examining structural questions in generative practice
◾️ IMPRINT
Artist profiles with editorial context
◾️ PERSPECTIVES
Visual-led features with editorial framing
◾️ INTERVIEW
In-depth conversations with practitioners
◾️ THE BRIEF
Editorial newsletter
CONTENT AT LAUNCH
32 published pieces
6 critical essays
6 artist profiles
16 visual features
4 in-depth interviews
ARTISTS FEATURED
20+ artists from
15 countries across
4 continents

GIULIANO CESAR
Giuliano Cesar — Founder and Editorial Director of G—G. With three decades of experience in image-making and creative direction, he founded the publication to provide the critical editorial infrastructure that generative visual practice currently lacks — holding computational image-making to the same standards of authorship and judgment applied to any serious artistic work.
FOUNDER BIO
What is G—G?
G—G launches March 24 as an international editorial publication examining contemporary visual practices that emerge from generative image systems. We approach these developments as a cultural and artistic shift rather than a technological trend.
The publication brings together artists, critics, and researchers exploring how computational systems intersect with authorship, aesthetics, and image production. Each issue features essays that examine structural questions in the field, profiles that position individual practices within broader contexts, and visual features where the work speaks first and editorial framing provides orientation.
We publish in English and operate internationally, with editorial hub in Milan. The artists featured at launch span 15 countries across four continents, reflecting our belief that this conversation must be global from the start.
Why now?
Generative tools entered visual culture rapidly. Photography took decades to move from invention to widespread practice. Video art took years. Generative image systems reached broad accessibility in roughly two years.
That compression matters because this shift has potential to reshape how visual work gets made, understood, and valued across conceptual, institutional, and economic contexts. The field is expanding without the critical frameworks to evaluate what that expansion means.
Most discourse oscillates between technological celebration and moral panic. Neither provides the analytical attention the moment requires. Photography faced this same binary in the 1850s. Video art faced it in the 1960s. In both cases, sustained critical engagement—not enthusiasm or anxiety—determined which practices entered institutional recognition and on what terms.
G—G was founded to provide that engagement. The questions examined here will not settle the field, but they establish reference points that later work responds to for decades. The aim is not to capture a moment before it passes. It is to ensure the transformations already under way receive the critical analysis they require.
What do you publish?
We publish critical essays, artist profiles, in-depth interviews, and visual features examining artistic expression that uses generative systems. The editorial focus is on work where the artistic proposition extends beyond technical facility—where artists can account for what they chose, what they refused, and why the work takes the form it does.
Each format serves a specific function. Essays examine structural questions: What happens to authorship when variation becomes inexpensive? How do artists maintain judgment when computational systems generate iterations? What separates practice that sustains critical attention from work that depends on novelty? Profiles position individual artists within broader artistic and institutional contexts, treating their work as part of ongoing conversations rather than isolated experiments.
Interviews focus on process and decision-making, asking artists to articulate the conceptual structure behind visible outputs.
We cover artistic work emerging from generative systems, whether from established visual artists exploring new production conditions or practitioners from other disciplines entering artistic practice through these methods.
Who is it for?
This work serves anyone examining how computational systems are reshaping visual practice.
Traditional visual artists exploring generative methods will find critical context for their work—analysis that treats these tools as extensions of artistic inquiry rather than technological novelty. Practitioners from adjacent fields like art direction, photography, motion design, fashion, cinema, and architecture who are entering artistic practice through generative systems will find editorial orientation in a field still forming its standards.
Curators, critics, researchers, and historians evaluating this work will find the critical discourse needed to assess generative practice with the rigour applied to established mediums. These readers determine what enters institutional recognition and on what terms.
Collectors and institutions navigating this emerging field will find editorial clarity that reduces uncertainty. This audience benefits from the critical work without driving editorial decisions.
How is G—G positioned editorially?
G—G applies critical standards to the evaluation of generative visual practice — standards built on authorship, rigour, and sustained attention as they apply to any serious artistic work, adapted to the specific production conditions computational systems create.
The criterion is decision and structure. We publish artists who can account for their choices—who can articulate where the run ends, what gets refused, what stays stable across iterations. The question is not whether an artist uses generative tools. The question is whether the practice demonstrates authorship that extends beyond technical execution.
This means examining generative work the way we would examine any serious artistic practice: What conceptual structure governs the work? What criteria determine which outputs survive and which do not? How does the artist navigate the gap between system capability and artistic intention? These questions apply whether the medium is photography, painting, video, or computational image generation.
Photography required new evaluative frameworks in the 1850s. Video art required them in the 1960s. Generative practice requires them now. The foundational principles remain consistent—authorship, rigour, conceptual coherence. The application must adapt to production realities that did not exist before.
EDITORIAL Q&A
PRESS MATERIALS
All images must be credited to the artist.
See included credits file.
Press inquiries
newsroom@g-g.art
+39 344 464 6681 (WhatsApp/Message)
Editorial inquiries
editorial@g-g.art
Website
www.g-g.art
instagram.com/generative.generation
CONTACT
Press inquiries
+39 344 464 6681 (WhatsApp/Message)
Editorial Inquiries
Website
CONTACT
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